![]() It’s all about the style of the kill, especially if you want your fancy feats emblazoned on the online leaderboard for all to see. Unlike most shooters, haphazardly mowing down enemies won’t get you far. A typical day in the life might involve cartwheeling onto a skateboard, kick-flipping through a window, and grabbing the nearest zipline as you hang upside down, all while unloading a ballet of bullets - only to finally land right back on that same skateboard and continue shredding stages Tony Hawk style. The magic really starts to happen once you string a bunch of these acrobatics together. My personal favorite involves emptying an entire clip on a kicked up frying pan, watching in bewilderment as bullets ricochet wildly towards unwitting enemies. Environmental objects - from explosive gas canisters and propane tanks to rideable skateboards and oil drums - mix things up from relying solely on your arsenal of snipers and shotguns. The introduction of new weapons and gameplay mechanics are well-paced between stages, assuring the action rarely loses its luster. Admittedly, the controls take some getting used to, especially given the slow-motion mechanic defaults to pushing in the left joystick, but once mastered, the game produces some of the most fluid firefights ever experienced. Taking a page out of Max Payne’s playbook, our amnesic assassin can also trigger slow-motion at the press of a button for more calculated attacks. Dual wielded weapons like Uzis and pistols can have their aim split for added style points, and well-timed dodges unleash a flurry of bullets in all directions. At its core, My Friend Pedro is a 2D side-scroller that rewards flashy acrobatic trick shots, ricochets, and environmental kills. That said, if the game’s absurd setup doesn’t grab your attention, its silky smooth combat will. Sure, there’s a satisfying, albeit predictable, payoff at the end that dots the i’s and crosses the t’s, but it’s hardly anything deep or particularly interesting. Like most games in the run ‘n gun genre, the narrative simply serves as window dressing to justify why you’re slaughtering everything in sight. ![]() If the talking piece of fruit didn’t clue you in, the story doesn’t take itself too seriously, and neither should you. Together they brave the wilds of Mafioso meat lockers, nerd-infested sewers, and even the inner workings of the World Wide Web itself in search of both blood and answers. ![]() Adding insult to injury, our masked marauder is cuckoo for companionship, manifesting himself a sentient banana friend with a lust for carnage named Pedro. Players slip on the mask of a man on a murderous mission, though a cold case of amnesia leaves him a bit fuzzy regarding the particulars. More importantly, it’s an action-packed, adrenaline-fueled rush from start to finish featuring creative gunplay, clever level design, and stylish acrobatics any fan of the genre is sure to enjoy. Though who could blame them? Decades of physical and mental abuse being run over in Mario Kart and locked away in the deepest, darkest caves of Donkey Kong Island would drive anyone to the brink of insanity.īased on a 2014 Flash game by the same name, My Friend Pedro is the story of one man’s mental breakdown as he and his imaginary banana buddy run ‘n gun through the bowels of a notorious crime syndicate. They’d undoubtedly tell us to stop ruining pizza because seriously, that needs to stop being a thing.īut what of the mighty banana? According to developers DeadToast Entertainment, they’d be a bunch (heh) of masochists hellbent on killing everything in sight. Berries would simply blather on about the past thanks to their uncanny ability to ‘member stuff. Ever wondered if fruit could talk, what wisdom they’d impart? Apples would probably nag us to eat healthier, given their obsession with keeping doctors at bay.
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